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Introduction The racing world is always looking for a faster car, and you’ve been hired to build a prototype…a propeller car that can reach top speeds!
Task You will design and build a propeller car that moves the fastest over a 5-meter distance. The air coming from the propeller alone must move the car. You will keep a journal of your progress.
Process
How to Build a Lou-Vee-Air Car Mousetrap Cars and Rubber Band Cars
--What did I do right? --What did I do wrong? --What would I change if I could? --How could I make the project better?
Evaluation You will receive 1 test grade for this project in the following breakdown of 100 points: --Journal (10)—turned in on time --Followed rules (40)—did what was asked --Working product (25)—car traveled 5 meters --Neatness (10)—neat design and good construction --Final Analysis/Self Evaluation (10)—followed guidelines --Winner (5)—If you win the speed contest, you get 5 extra points, second place gets 4 points, third place gets 3 points, fourth place gets 2 points, and fifth place gets 1 point. NO late projects will be accepted!
Due Dates Feb. 20—Introduction Mar. 7—Journal check Mar. 28—Presentation April 4—Final project due
Conclusion At the end of this project you will become more acquainted with Newton’s Laws of Motion and the physics involved in building and designing a functional propeller car.
Credits Art courtesy of Technical University of Denmark.
revised 16 February 2006 |